Articuno in PokéBonk: Stats, Type and Evolution (#144)
Articuno (#144) in PokéBonk: Ice / Flying type base stats, type matchups and the Pokédex entry, from the game's data.
#144 · PokéBonk Pokédex
Articuno
Base stat total: 580
Reference stats describe the Pokédex entry; they are not a run damage or survival score.
Base stats
- HP
- 90
- Attack
- 85
- Defense
- 100
- Sp. Atk
- 95
- Sp. Def
- 125
- Speed
- 85
Incoming damage
PokéBonk type chart ↗Weak to6
Resists3
Neutral9
PokéBonk multipliers are derived from the public client’s type relationships: 2× becomes 1.35×, 0.5× becomes 0.8×, and classic immunity becomes 0.5×. Dual-type values multiply and clamp from 0.4× to 1.8×. Snapshot: v0.7.3; check the current game after patches.
FAQ
What type is Articuno in PokéBonk?
What are Articuno's base stats?
What is Articuno weak to?

Quick answer
Articuno is PokéBonk species #144, a Ice / Flying Pokémon (base stat total 580, highest Sp. Def 125). Articuno does not evolve. The numbers below come from the game’s own Pokédex data — see how the Pokédex works .
What are Articuno’s Pokédex details?
| Field | Value |
|---|---|
| Number | #144 |
| Type | Ice / Flying |
| Generation | Gen 1 |
| Height / Weight | 1.7 m / 55.4 kg |
| Base stat total | 580 |
| Evolution line | — |
What are Articuno’s base stats?
| Stat | Value |
|---|---|
| HP | 90 |
| Attack | 85 |
| Defense | 100 |
| Sp. Atk | 95 |
| Sp. Def | 125 |
| Speed | 85 |
| Total | 580 |
Code-derived — read from the game’s loaded reference data. Observed in-game stats (e.g. Diglett) have matched these.
What is Articuno weak or resistant to?
- Weak to (extra damage): Rock, Steel, Fire, Electric
- Resists (reduced damage): Bug, Grass
- Immune to (no damage): Ground
Computed from Articuno’s Ice / Flying typing using the game’s type chart. See the mechanics guide for how type damage, weather and reactions work in a run.
How does Articuno evolve?
Articuno does not evolve — it is a single-stage Pokémon.
Sources & verification
Articuno’s number, type, base stats, height/weight, evolution family and Pokédex text are Code-derived — read from the public data files the PokéBonk client loads (canonical Pokémon reference data the game uses; see How the Pokédex works ). Note: these are the species’ reference records, not PokéBonk’s in-game survivor move cards (damage, cooldown, range, status, upgrades), which differ and must be read live — compare Diglett’s observed in-game kit . Data snapshot from the v0.7.2 client bundle. Spotted a mistake? support@pokebonkwiki.com
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