Mr. Mime in PokéBonk: Stats, Type and Evolution (#122)
Mr. Mime (#122) in PokéBonk: Psychic / Fairy type base stats, type matchups and the Pokédex entry, from the game's data.
#122 · PokéBonk Pokédex
Mr. Mime
Base stat total: 460
Reference stats describe the Pokédex entry; they are not a run damage or survival score.
Base stats
- HP
- 40
- Attack
- 45
- Defense
- 65
- Sp. Atk
- 100
- Sp. Def
- 120
- Speed
- 90
Incoming damage
PokéBonk type chart ↗Weak to5
Resists3
Neutral10
PokéBonk multipliers are derived from the public client’s type relationships: 2× becomes 1.35×, 0.5× becomes 0.8×, and classic immunity becomes 0.5×. Dual-type values multiply and clamp from 0.4× to 1.8×. Snapshot: v0.7.3; check the current game after patches.
FAQ
What type is Mr. Mime in PokéBonk?
What are Mr. Mime's base stats?
What is Mr. Mime weak to?

Quick answer
Mr. Mime is PokéBonk species #122, a Psychic / Fairy Pokémon (base stat total 460, highest Sp. Def 120). Mr. Mime does not evolve. The numbers below come from the game’s own Pokédex data — see how the Pokédex works .
What are Mr. Mime’s Pokédex details?
| Field | Value |
|---|---|
| Number | #122 |
| Type | Psychic / Fairy |
| Generation | Gen 1 |
| Height / Weight | 1.3 m / 54.5 kg |
| Base stat total | 460 |
| Evolution line | — |
What are Mr. Mime’s base stats?
| Stat | Value |
|---|---|
| HP | 40 |
| Attack | 45 |
| Defense | 65 |
| Sp. Atk | 100 |
| Sp. Def | 120 |
| Speed | 90 |
| Total | 460 |
Code-derived — read from the game’s loaded reference data. Observed in-game stats (e.g. Diglett) have matched these.
What is Mr. Mime weak or resistant to?
- Weak to (extra damage): Poison, Ghost, Steel
- Resists (reduced damage): Psychic, Fighting
- Immune to (no damage): Dragon
Computed from Mr. Mime’s Psychic / Fairy typing using the game’s type chart. See the mechanics guide for how type damage, weather and reactions work in a run.
How does Mr. Mime evolve?
Mr. Mime does not evolve — it is a single-stage Pokémon.
Sources & verification
Mr. Mime’s number, type, base stats, height/weight, evolution family and Pokédex text are Code-derived — read from the public data files the PokéBonk client loads (canonical Pokémon reference data the game uses; see How the Pokédex works ). Note: these are the species’ reference records, not PokéBonk’s in-game survivor move cards (damage, cooldown, range, status, upgrades), which differ and must be read live — compare Diglett’s observed in-game kit . Data snapshot from the v0.7.2 client bundle. Spotted a mistake? support@pokebonkwiki.com
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