Pinsir in PokéBonk: Stats, Type and Evolution (#127)
Pinsir (#127) in PokéBonk: Bug type base stats, type matchups and the Pokédex entry, from the game's data.
#127 · PokéBonk Pokédex
Pinsir
Base stat total: 500
Reference stats describe the Pokédex entry; they are not a run damage or survival score.
Base stats
- HP
- 65
- Attack
- 125
- Defense
- 100
- Sp. Atk
- 55
- Sp. Def
- 70
- Speed
- 85
Incoming damage
PokéBonk type chart ↗Weak to3
Resists3
Neutral12
PokéBonk multipliers are derived from the public client’s type relationships: 2× becomes 1.35×, 0.5× becomes 0.8×, and classic immunity becomes 0.5×. Dual-type values multiply and clamp from 0.4× to 1.8×. Snapshot: v0.7.3; check the current game after patches.
FAQ
What type is Pinsir in PokéBonk?
What are Pinsir's base stats?
What is Pinsir weak to?

Quick answer
Pinsir is PokéBonk species #127, a Bug Pokémon (base stat total 500, highest Attack 125). Pinsir does not evolve. The numbers below come from the game’s own Pokédex data — see how the Pokédex works .
What are Pinsir’s Pokédex details?
| Field | Value |
|---|---|
| Number | #127 |
| Type | Bug |
| Generation | Gen 1 |
| Height / Weight | 1.5 m / 55.0 kg |
| Base stat total | 500 |
| Evolution line | — |
What are Pinsir’s base stats?
| Stat | Value |
|---|---|
| HP | 65 |
| Attack | 125 |
| Defense | 100 |
| Sp. Atk | 55 |
| Sp. Def | 70 |
| Speed | 85 |
| Total | 500 |
Code-derived — read from the game’s loaded reference data. Observed in-game stats (e.g. Diglett) have matched these.
What is Pinsir weak or resistant to?
- Weak to (extra damage): Flying, Rock, Fire
- Resists (reduced damage): Fighting, Ground, Grass
Computed from Pinsir’s Bug typing using the game’s type chart. See the mechanics guide for how type damage, weather and reactions work in a run.
How does Pinsir evolve?
Pinsir does not evolve — it is a single-stage Pokémon.
Sources & verification
Pinsir’s number, type, base stats, height/weight, evolution family and Pokédex text are Code-derived — read from the public data files the PokéBonk client loads (canonical Pokémon reference data the game uses; see How the Pokédex works ). Note: these are the species’ reference records, not PokéBonk’s in-game survivor move cards (damage, cooldown, range, status, upgrades), which differ and must be read live — compare Diglett’s observed in-game kit . Data snapshot from the v0.7.2 client bundle. Spotted a mistake? support@pokebonkwiki.com
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